

In Realism mode, once the Swordfish has speared its prey it will fight quite hard. If it doesn't show up right away, try moving the boat horizontally. Since no other fish can eat the Puff, it is simply a matter of waiting for the Swordfish to bite. Instead, hover your line in the water at a medium depth.

Bait Guard can be a detriment here since it prevents the Puff from biting. This is made much easier by using the Crankbait upgrade, but bombs are also effective in clearing away other unnecessary fish. The player should first locate a school of Puffs and catch one.

The Puff can be found in the Open Ocean in small groups, and unlike other Small fish it cannot be eaten once hooked. Although it can theoretically be hooked using any Small fish, a particularly effective strategy for catching the Swordfish is to use a Puff as bait. It, the Cave Shark, and the Dragon are the only huge fish that do not require the use of a huge or mega hook. The Swordfish will only eat live bait, but unlike the Shark it will only eat Small fish.

Unlike many other Huge fish, it may often breach near the boat in an effort to spear hooked fish. The Swordfish is found in the Open Ocean, where it swims at any depth above total darkness (but often close to the surface). It will chase after Small fish and can steal them off the hook, leaving them stuck to its long snout. The Swordfish is a Huge, fast fish with a sleek blue and white body. Once you have the fish in hand, you can either sell it or use it as bait to catch other bigger and more expensive fish.The Swordfish uses his long nose to spear small fish once they are hooked. In fact, you get into a bit of a zone as the game’s soothing music plays (I eventually turned it off by hitting “M” - a setting that doesn’t appear to be advertised anywhere in the game itself). When you have enough money, you can buy various upgrades for your rods (allowing you to repel or attract certain kinds of fish, sink your lure faster, and so on), fish-finding radar, boats that let you travel to more lucrative waters, bombs that can scatter fish you’re not looking to catch, and rockets that help you cast your line much farther. Part of the satisfaction the game delivers comes from slowly gaining mastery over the different sorts of fish flitting about in the depths. If you don’t have a sense of which fish have which tendencies, you won’t get very far. While many of them didn’t exhibit particularly complex behavior, there was enough diversity for me to feel like I learned a little more each time I played. The game progresses by giving you missions - usually something like “Catch X of Y fish” - for which you are rewarded. Why should I be rewarded for buying two rockets or two bombs - “missions” that popped up repeatedly? Even though I admit that this game snared me and I found myself casting my line over and over, some aspects of the mission structure, which could seem arbitrary or too straightforward, seriously grated. “Cat Goes Fishing” sometimes suffers from a lack of variety. Relatively early on in the game, I had to catch two cowfish - a somewhat annoying process, albeit satisfying once it was achieved - using small bait to catch medium bait, and then using medium bait to catch the cowfish.
#Games like cat goes fishing how to#
